

You can only use each effect of “Joker’s Straight” once per turn.įusion Summon 1 LIGHT Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY shuffle it into the Deck, and if you do, add this card to your hand.

You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT Warrior monsters. You can only use this effect of “Imperial Bower” once per turn.ĭiscard 1 card, Special Summon 1 “Queen’s Knight” from your Deck, add 1 “King’s Knight” or “Jack’s Knight” from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 monster. If you control no other monsters: You can Tribute this card take 2 different monsters from your Deck among “Queen’s Knight”, “King’s Knight”, and/or “Jack’s Knight”, and either add to your hand or Special Summon each monster. You can only use each effect of “Joker’s Knight” once per turn. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY shuffle it into the Deck, and if you do, add this card to your hand.

You can send 1 “Queen’s Knight”, “King’s Knight”, or “Jack’s Knight” from your Deck to the GY Special Summon this card from your hand, and if you do, this card’s name becomes the sent monster’s name until the End Phase. You can discard 1 card destroy all face-up cards your opponent controls with the same type (Monster, Spell, or Trap) as the discarded card. This card gains 500 ATK x the combined number of cards in both players’ hands. If this card is in your hand or GY: You can send 1 “Queen’s Knight”, “King’s Knight”, and “Jack’s Knight” from your hand and/or face-up Monster Zone to the GY Special Summon this card.
